#pragma once

#include "ITask.h"
#include "Singleton.h"
#include "Pointer.h"

class FlexiApplication : public Singleton<FlexiApplication>
{
public:
	Pointer<ITask> timer;
	Pointer<ITask> renderer;
	Pointer<ITask> physics;
	Pointer<ITask> update;
	Pointer<ITask> combat;
	Pointer<ITask> animation;
};